About JZT
JZT is a ripoff of uh, I mean a heavily-inspired homage to ZZT, a DOS-era adventure game created in 1991 by the legendary Tim Sweeney of Epic Megagames.
Like its inspiration, JZT is also a game creation platform that lets anyone to create their own JZT worlds. Unlike its inspiration, it runs in a web browser so you don’t have to download or install anything. Neat!
About Mark
Frequently Asked Questions
- Is JZT free?
- Yep, totally free! No ads. No personal data collection. No catches or gotchas, it’s just a hobby, folks.
- Can I play on mobile?
- There are no touch controls, so if you’ve got a bluetooth keyboard or something for your phone, then technically yes? But you don’t have a physical keyboard for your phone, so in another, more accurate sense, no.
- What browsers does JZT support?
- JZT should run on the latest versions of Chrome, Firefox, Safari, and Microsoft Edge.
- Why doesn’t JZT play original ZZT worlds?
- Because it’s not a re-creation of ZZT, just a heavily-inspired-by thing I made. It has a bunch of stuff that ZZT didn’t, and doesn’t have some stuff that ZZT did. If you want a 100% faithful ZZT experience, check out asie’s amazing decompilation efforts.
- You should add X or fix Y!
- Yeah, I probably should! For some context, though, I started this project in 2013 so that’s how fast I go. Still, drop me a line on Mastodon if you’ve got a bug report or feature request; slow doesn’t mean abandoned!
- Is JZT open source?
- Sure is! Check it out on GitHub.